Undocumented Commands

Blitz3D Forums/Blitz3D Programming/Undocumented Commands

object and hable as Hotcakes pointed out are used with types.
it is one way to make a linked list out of them
where you have a next, and prev field in the type, which you store the (handle) of the next type.

it is complex to explain though. there was a cool tut on Blitzcoder, but since it has died I can't get the link.

but basically you can use it as a "pointer" to other types.