I've come across something a little odd... I've been modeling/animating in milkshape, and exporting to B3D to run the animations.. I'm doing some animation work for a couple of developers, and I wanted to look at the anims in .x and .3ds format. So I changed my LoadAnimMesh("blah.b3d") to "blah.3ds" and "blah.x".... The models don't show up..!?! I ran the debugger to make sure they were loaded, and Blitz is assigning a handle to the models.. They just don't render. I've exported multiple models out, and none of them show up.. Did something happen to the .3ds and .x imports of Blitz?