New work in progress image:

In view is some of the atmospheric effects we've been putting in including rain with droplet splash effect and fogging which uses 2 textures to produce an animated volumetric type effect. The main guy (placeholder object) walks around. The green spheres are place holders for pickup items. The cubes are enemy place holders with currently only a rudimentery seek and destroy AI at the moment. Things are progressing nicely :)

In view is some of the atmospheric effects we've been putting in including rain with droplet splash effect and fogging which uses 2 textures to produce an animated volumetric type effect. The main guy (placeholder object) walks around. The green spheres are place holders for pickup items. The cubes are enemy place holders with currently only a rudimentery seek and destroy AI at the moment. Things are progressing nicely :)