Parent/Child objects

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I made sure there is no scaling. Still the position of the axis is moved to the center of the child object.

Any one experience this before?

	truck=LoadAnimMesh("models/truckall.3ds")
		;ScaleMesh truck,3,3,3
								
	turret=FindChild(truck,"Turret")
		EntityColor turret,255,0,0	
		RotateEntity turret,90,0,0




Thanks,
Fader