Just a quick question. I am trying to decide on what process i want to use for animating my meshes, ie, 3ds vs x vs b3d.
I guess my question is, which types support importable animation sequences?
Also, which is the lowest memory usage, load time etc. Additional info would be very helpfull. A link to An article on this topic would be even better.
I guess my question is, which types support importable animation sequences?
Also, which is the lowest memory usage, load time etc. Additional info would be very helpfull. A link to An article on this topic would be even better.