I didn't like BlitzView's
Never even tried that, the screenshots scream "Delphi bloat and overhead".
Yeah, I agree. Bloat is bad. But say there, fellow anti-bloater, could you run this little expermiment? Compile this in Blitz and let me know what the file size is:
Graphics 640,480,16 Print "Hello World" Delay 3000
WOW! 736k! Yeah, bloat is bad ;)
Russell
p.s. the equivalent code in PB compiles to 13k:
InitSprite() If OpenScreen(640,480,16,"screen") StartDrawing(ScreenOutput()) DrawText("Hello World") FlipBuffers() StopDrawing() Delay(5000) EndIf
:)