Thank you for the update

BlitzPlus Forums/BlitzPlus Programming/Thank you for the update

I just did a test on my graphics-heavy "Rouge", and yes the game does run slower now. I can't post my source here but if you let me have a contact email, mark, I can post it to you.

Although it doesn't actually draw many images, the game is gfx-heavy because of its lightmapping: The tiles of the floor are drawn using rects, each calculating the distance from light and setting its colour accordingly. The enemies are drawn using WritePixelFast, also adjusting their colour as the light requires.

The game itself isn't too memory efficient. It takes up about 6.5MB video memory with its canvases and images. However, it was certainly smoother in BlitzPlus 1.11