yipee! Managed to whip this together, hope it helps.
bye
Graphics3D 800,600 SetBuffer BackBuffer() light=CreateLight() ground=CreatePlane() camera=CreateCamera() box=CreateCube() PositionEntity box,0,2,0 PositionEntity camera,0,6,-20 RotateEntity ground,0,0,30 EntityType ground,2 EntityType box,1 Collisions 1,2,2,2 While Not KeyHit(1) If KeyDown(200) Then MoveEntity box,0,0.1,0 If KeyDown(208) Then MoveEntity box,0,-0.1,0 If KeyDown(203) Then MoveEntity box,0.1,0,0 If KeyDown(205) Then MoveEntity box,-0.1,0,0 If EntityCollided(box,2) Then AlignToVector box,CollisionNX(box,1),CollisionNY(box,1),CollisionNZ(box,1),2 End If UpdateWorld() RenderWorld() Flip Wend End
bye