A really easy way to do real-time shadows that is applicable for actual game use

Blitz3D Forums/Blitz3D Programming/A really easy way to do real-time shadows that is applicable for actual game use

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

best Shadows ive seen where in the doom3 beta
every object casts a proper shadow (including self shadowing)
Course the beta wasnt that fast. averaged about 29 fps on my athlon Xp 1600/radeon 8500 128meg
but thats not to bad for an unoptimized game thats looks that good.


Zmatrix