Sorry if I am saying obvious things like they are really hard for you to understand. I try to say things really explicitly, because everyone has their own lingo, and it's hard to talk about these things clearly.
A really easy way to do real-time shadows that is applicable for actual game use
Blitz3D Forums/Blitz3D Programming/A really easy way to do real-time shadows that is applicable for actual game useThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.