Maya plugins

Blitz3D Forums/Blitz3D Programming/Maya plugins

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Why not just export from maya directly into a .x file and then load that directly into Blitz3d? I don't know if that format supports IK or anything, but I'm sure you can use maya itself to convert an IK animation to other types before you export.

Here's a .x file exporter that works pretty well:
http://www.highend3d.com/files/dl.3d?group=mayaplugins&file_loc=DirectX7Exporter-v0.0-.zip&file_id=2262