bwuahaha just figured a way... i think.
load a boned b3d model of a straight road made of 10-20 sections. asign a bone to each section, then find it in blitz and modify it! lets hope it works...
load a boned b3d model of a straight road made of 10-20 sections. asign a bone to each section, then find it in blitz and modify it! lets hope it works...