i can do the spline maths, figuring out the location after t amount of time, but its just converting this to a mesh. basically, i know how wide i want my road to be, and i know that i want x amount of segments, and i know the center location and yaw of each of these segments... but creating the mesh and giving UV co-ords is beyond me.
Splines and meshes...
Blitz3D Forums/Blitz3D Programming/Splines and meshes...The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.