Taking the 3d plunge

Blitz3D Forums/Blitz3D Programming/Taking the 3d plunge

Ok, so I was going to write my Horse racing/gambling game with a 2d racetrack but after looking at the 3d manual I decided 3d is the way to go! So im looking to use some sort of textured plane for the ground and building some 3d models for buildings, fences etc. etc. is this the best way around it - or will it be better and easier to build a "level" and use that as my ractrack? Also, which is/are the best 3d modelers/renderers to use? Im looking at Maplett and AC3D but struggling, need some tutorials - any ideas?

Look forward to hearing from you all!