3d walkpath

Blitz3D Forums/Blitz3D Beginners Area/3d walkpath

hi guys.
I'm having alot of trouble with creating a walkpath for one of my little gamedudes. my plan is to have a "gaurd" on a set patrol path walking round and round then if he spots the player he will give chase and eventually try to kill the player.

I've been advised before to use nodes types and arrays (which i'm not sure how to do) i've looked at some of the pathfinding stuff in the code archives and worklogs and it all looks a little over complecated for what i'm trying to do.

any example code you can donate would be appreciated.

heres what i've done so far:
http://homepage.ntlworld.com/maxhyper/maxhyperv2.6.zip

thanks
nibby