shadows?

Blitz3D Forums/Blitz3D Programming/shadows?

If your "blox" are pickable then you can use LinePick. Extend a line downwards from the vertices of your player in the direction of the light, and use PickedX(),PickedY(),PickedZ() to find the coordinates where the line touches the floor or blox. Then use VertexCoords on your shadow mesh to position it at these coordinates.