Uh no, actually I'd been following this with some interest and whilst I didn't have access to download it and test I thought I'd ask if there was something about it that meant it could no longer work with Blitz2D. Given the near-identical non-3D coding of 2D and 3D (userlibs being the BIG difference), I thought I'd better check.
Now if it was a rant, I'd still be going. ;o)
Now if it was a rant, I'd still be going. ;o)