Splines and meshes...

Blitz3D Forums/Blitz3D Programming/Splines and meshes...

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hiya,
im working on a city editor where you can place roads/buildings etc, and at the moment im using square blocks for everything... but what i would really like to do is to create the roads using splines.
the actual handling of the splines isnt a problem... what is a problem, is turning the spline into a mesh... also, junstions may pose a problem with this...
the roads would need to have a pavement (sidewalk) on each side, and be textured... and be about 10 blitz units wide...

soooo... any help?