I should remind you, Jochen, that an image larger than the graphics resolution is not a good idea as some old cards have problems with it, and also there are often better ways of doing such things. (eg tiles) I'd recommend you to load the image into smaller chunks, eg:
img = LoadImage("image.bmp",320,240,0,8) ;Chops the image into 4x2 frames.
Then when you draw the image, draw the segments you need. I don't think that this will speed up, but it should be more manageable on old systems.
img = LoadImage("image.bmp",320,240,0,8) ;Chops the image into 4x2 frames.
Then when you draw the image, draw the segments you need. I don't think that this will speed up, but it should be more manageable on old systems.