I dont think miracle meant to change the colours on the fly within the main game loop.
You can just load the 1 anim then create all the other images as copies of the original with the colour changed.
OK.. so you will still end up with 10 images in memory but at least you only have 1 animstrip to draw.
You can just load the 1 anim then create all the other images as copies of the original with the colour changed.
OK.. so you will still end up with 10 images in memory but at least you only have 1 animstrip to draw.