.X to .B3D convertor. Possible?

Blitz3D Forums/Blitz3D Programming/.X to .B3D convertor. Possible?

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What about an ASCII DX9 .X to .B3D convertor. All the info (including bones) is in there, and it's (semi) easy to read.

For anybody who's going to say "but you can load .x files directly", I want all the extra bits you don't get with the native loader - mainly bones and extra material settings.

Can anybody see any good reason why this wouldn't work?