Thanks everyone! ^_^ I'm glad you like it!
RSbrowndog - I know! I already decided that before I made the model, go figure! Maybe one day I'll find time (and the programming skill o_O) to make the idea, but for now, Drophero will just be left dancing ^_^ The game idea was based around jumping really high and dropping on to platforms, hense the 'drophero' name.
Masterbeaker, at the moment the rigging is done in character studio with full envelope rigging. I would like to learn how to easily bone and export characters from MAX into B3D format, ideally using character studio.
RSbrowndog - I know! I already decided that before I made the model, go figure! Maybe one day I'll find time (and the programming skill o_O) to make the idea, but for now, Drophero will just be left dancing ^_^ The game idea was based around jumping really high and dropping on to platforms, hense the 'drophero' name.
Masterbeaker, at the moment the rigging is done in character studio with full envelope rigging. I would like to learn how to easily bone and export characters from MAX into B3D format, ideally using character studio.