http://rtx.cluetec.com/
Its basically .ASE (ASCII Scene Export - all text - nice) with support for skin.
The best thing about this is you could, in theory, import EVERYTHING in one go - animated cameras, lights, boned characters, hierarchy animations, dummys, the lot!
I'm thinking about writing an importer / convertor for Blitz, but I don't have a lot of time. If anybody thinks they can get it done quicker then post here. :)
It would be GREAT to build .B3Ds out of this data, and would cut out the need for a .B3D exporter for Max (sorry to say this but I don't think it's ever going to appear - at least not soon). :(
Its basically .ASE (ASCII Scene Export - all text - nice) with support for skin.
The best thing about this is you could, in theory, import EVERYTHING in one go - animated cameras, lights, boned characters, hierarchy animations, dummys, the lot!
I'm thinking about writing an importer / convertor for Blitz, but I don't have a lot of time. If anybody thinks they can get it done quicker then post here. :)
It would be GREAT to build .B3Ds out of this data, and would cut out the need for a .B3D exporter for Max (sorry to say this but I don't think it's ever going to appear - at least not soon). :(