My approach sucks.
A plane has no position other than distance from the origin. I don't care about the Z position of the point in plane space, because I just need UV coords. The answer would be just the same no matter what d is, so you only need x,y,z,nx,ny,nz to get u and v.
Keeping that in mind, any more ideas? I'll keep trying.
A plane has no position other than distance from the origin. I don't care about the Z position of the point in plane space, because I just need UV coords. The answer would be just the same no matter what d is, so you only need x,y,z,nx,ny,nz to get u and v.
Keeping that in mind, any more ideas? I'll keep trying.