Yes, to do as you describe, the best idea would be to use 3d commands to make the skidmarks track, cars etc also. (I mean to make them with flat 2d planes, but with 3d commands)
This will have many other advantages besides, as your game will be resolution independant, you will have access to all the cool 3d effects like vertex colours, alpha transparency and different blend modes, and your game will run faster than if you mix 2d and 3d. On many systems, mixing 2d and 3d causes quite a bit of slowdown.
This will have many other advantages besides, as your game will be resolution independant, you will have access to all the cool 3d effects like vertex colours, alpha transparency and different blend modes, and your game will run faster than if you mix 2d and 3d. On many systems, mixing 2d and 3d causes quite a bit of slowdown.