Thanks, these ideas sound good for the exemple of a 2d background but let's imagine we have a game like skidmarks (programmed with blitz2d). The user buys Blitz3D then he wants to add a 3d countdown while, in the background, the player can see the circuit, cars and any 2d animations there could be. Is it possible ?
In fact, my question could be resumed by : "is it possible to mix 2d and 3d blitz commands?". Since I've started to learn Blitz (a few weeks, yes I know I'm slow :p), I think it's better to make 3d effects in 2d games by using 2d commands and to make 2d effects in 3d games using 3d commands. Please, tell me I am wrong and it's easy to mix 2d & 3d :)
In fact, my question could be resumed by : "is it possible to mix 2d and 3d blitz commands?". Since I've started to learn Blitz (a few weeks, yes I know I'm slow :p), I think it's better to make 3d effects in 2d games by using 2d commands and to make 2d effects in 3d games using 3d commands. Please, tell me I am wrong and it's easy to mix 2d & 3d :)