plenty of methods
tileimage image[,x,y]
if you modify the x and y params you can scroll that way.
can also do it another way if you are drawing your images from a tilemap in an array, like this:
(tiles are 16x16)
tileimage image[,x,y]
if you modify the x and y params you can scroll that way.
can also do it another way if you are drawing your images from a tilemap in an array, like this:
(tiles are 16x16)
dim map(100,100) function drawmap(ox,oy) for x = 0 to 100 for y = 0 to 100 screenx = x*16 + ox screeny = y*16 + oy if (screenx >= 0) and (screeny >= 0) and (screenx <= graphicswidth()) and (screeny <= graphicsheight()) drawimage map(x,y),screenx,screeny end if next next end function