Must we tile everything ?

Blitz3D Forums/Blitz3D Beginners Area/Must we tile everything ?

for a racing game i would use a big bitmap engine, this is where you make your course as one big image and then split it up into tiles and use those that way the quality is vastly increased, i would then use an array to tell what kind of tile your stepping on,

for a 2D platform tile is the way to go