storing terrain information

Blitz3D Forums/Blitz3D Programming/storing terrain information

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MMORPG are usually classified as games like Everyquest, Dark ages of Camelot, Ultima Online etc.
It stands for massive multiplayer online rpg or something to that effect.

Im not looking to make another cheap everquest clone, what im aiming to do is combine the action in a first person shooter and the intellect of a classic rpg.

[url]http://www.bethsoft.com/product_templates/product_shell.html?daggerfall_Overview.html[/url]
the game on the above url is part of my inspiration and i probably will adopt many ideas from it.