Does .x not support bone scaling?

Miscellaneous Forums/Content Creation Tools/Does .x not support bone scaling?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I exported my animated character to .x to get it into UU. All is fine except that one of the bones has an animated scale thing going on (part of the character expands) and this does not show up.
Any ideas?