storing terrain information

Blitz3D Forums/Blitz3D Programming/storing terrain information

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hmm...thats it for now i think...i have a TON of houses and structures (estimated at 10,000+) so it would be cool if the model names were included in a text file that is read by the program the fomat would be something like:

6 '(number of mesh files)
house.3DS
castle.3DS
smallhouse.3DS
manor.3DS
temple.3DS
knightguild.3DS