Milkshape vs other modelers

Miscellaneous Forums/Content Creation Tools/Milkshape vs other modelers

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I'm currently using Milkshape. To me the interface is the easiest to use, plus it animates, wish it did textures, i'm using EZmodel to texture my models though. The thing i like best about milkshape is the ability to create each vertex/face seperately. I think it was canvas3d that allowed this too, but not as well. And when i create a vertex in the frontview on ms3d it keeps the z constant. And the other modeler seemed to jump them around all over the place. But...Which other modelers have the create a single vertex, create face, etc. Milkshape isn't perfect, but it works okay...and its cheap, i won't spend much money. Of course when i export a model, and load it with unwrap it doesn't work cause theres no uv/etc coordinates which sucks too. I wish someone would make an all in one modeler(for about 30 bucks)...oh well