Any way of loading from a bank?

Blitz3D Forums/Blitz3D Programming/Any way of loading from a bank?

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Can we explore this a bit? I've got a similar need.

So, it would not be possible to allocate a chuck of memory the size of the file, read the file into it and provide a pointer?

Would this not be similar to a RAM disk kind of operation?

Excuse my naivete, but I'm still learning how to do things like this in Blitz... thx...