or you could just nick the castle code from your samples
directory. .. if you brought blitz3d. *:o).
I think you can download it somewhere if you havent.
in it, it has a terraign which the player can walk on
and its got a castle which the player can walk on<but its
a bit slippery for some reason>
I wouldnt feel downhearted about failed efforts in this
area. For the most part, once you've got the running/ducking
and shooting part, you've almost completed the coding part
of your FPS.
If you dont want opening or big explosions or enemies then
you actually have completed it.
ur, yeah.. as I was saying, its an integral part to FPS.
directory. .. if you brought blitz3d. *:o).
I think you can download it somewhere if you havent.
in it, it has a terraign which the player can walk on
and its got a castle which the player can walk on<but its
a bit slippery for some reason>
I wouldnt feel downhearted about failed efforts in this
area. For the most part, once you've got the running/ducking
and shooting part, you've almost completed the coding part
of your FPS.
If you dont want opening or big explosions or enemies then
you actually have completed it.
ur, yeah.. as I was saying, its an integral part to FPS.