Shadows

Blitz3D Forums/Blitz3D Programming/Shadows

blackhawk - congrats, lookin good so far!

try this for the white background (which is ok):

; mesh is the Sprite or whatever and limat the Shadow Texture.
EntityTexture mesh,limat,0,0
EntityBlend mesh,2
EntityFX mesh,8

this makes the background transparent and the shadow semitransparent if it's grey.